MIMXRT1160-EVK
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Cores
Cortex-M4
Cortex-M7
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Device
MIMXRT1166DVM6A -
CMSIS Pack
MIMXRT1160-EVK_BSP
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pxp_flip_cm4
Keil Studio AC6, GCC, IARThe PXP flip project shows how to use the PXP flip function. If this exampleruns correctly, you will see a square with three color(red, green and blue).The flip mode is changing.
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pxp_flip_cm7
Keil Studio, µVision AC6The PXP flip project shows how to use the PXP flip function. If this exampleruns correctly, you will see a square with three color(red, green and blue).The flip mode is changing.
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pxp_flip_cm7
Keil Studio AC6, GCC, IARThe PXP flip project shows how to use the PXP flip function. If this exampleruns correctly, you will see a square with three color(red, green and blue).The flip mode is changing.
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pxp_lcdif_handshake_cm4
Keil Studio AC6, GCC, IARThe PXP LCDIF hand shake project shows how to enable the hand shake betweenPXP and LCDIF. If this example runs correctly, you will see two rectangles moving in thescreen. One rectangle is process surface output, and...See more details in readme document.
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pxp_lcdif_handshake_cm4
Keil Studio, µVision AC6The PXP LCDIF hand shake project shows how to enable the hand shake betweenPXP and LCDIF. If this example runs correctly, you will see two rectangles moving in thescreen. One rectangle is process surface output, and...See more details in readme document.
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pxp_lcdif_handshake_cm7
Keil Studio, µVision AC6The PXP LCDIF hand shake project shows how to enable the hand shake betweenPXP and LCDIF. If this example runs correctly, you will see two rectangles moving in thescreen. One rectangle is process surface output, and the other is alpha surfaceoutput, the overlay region color is OR'ed value of process surface and alpha surface.NOTE:This example must run continously to get the right result, breaking during debugwill results to handshake fail. Because the PXP must be started before every LCDframe, if system is halt, the PXP does not start correctly.
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pxp_lcdif_handshake_cm7
Keil Studio AC6, GCC, IARThe PXP LCDIF hand shake project shows how to enable the hand shake betweenPXP and LCDIF. If this example runs correctly, you will see two rectangles moving in thescreen. One rectangle is process surface output, and the other is alpha surfaceoutput, the overlay region color is OR'ed value of process surface and alpha surface.NOTE:This example must run continously to get the right result, breaking during debugwill results to handshake fail. Because the PXP must be started before every LCDframe, if system is halt, the PXP does not start correctly.
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pxp_porter_duff_cm4
Keil Studio, µVision AC6This example shows how to use the PXP Porter Duff compositing. In this example, A blue rectangle is in the left up corner of the destination surface (also named PS surface, or s0 in reference mannal). A red rectangle...See more details in readme document.
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pxp_porter_duff_cm4
Keil Studio AC6, GCC, IARThis example shows how to use the PXP Porter Duff compositing. In this example, A blue rectangle is in the left up corner of the destination surface (also named PS surface, or s0 in reference mannal). A red rectangle...See more details in readme document.
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pxp_porter_duff_cm7
Keil Studio, µVision AC6This example shows how to use the PXP Porter Duff compositing. In this example, A blue rectangle is in the left up corner of the destination surface (also named PS surface, or s0 in reference mannal). A red rectangle is in the center of the source surface (also named AS surface, or s1 in reference mannal). When press any key in the terminal, the Porter Duff mode changes and the panel shows the result.
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